INTERACTIVE E-MODULE: THE ECONOMIC LEARNING SOLUTIONS IN HIGH SCHOOL DURING THE COVID-19 PANDEMIC

Syahrul Munir(1*), Wahyu Fitrianti(2), Rizza Megasari(3)

(1) Economic Education Program, Faculty of Economics and Business, Universitas Negeri Malang
(2) Economic Education Program, Faculty of Economics and Business, Universitas Negeri Malang
(3) Economics Development Education, Universitas Kebangsaan Malaysia
(*) Corresponding Author

Abstract

The purpose of research and development of this Interactive e-module is to provide a solution for studying Economics in high school in the sub-subject Basic equations of Accounting in online learning during the Covid 19 Pandemic. This interactive e-module research and development activity adopts the Borg & Gall (2003) model which consists of 7 stages (needs analysis stage, initial draft development, validity test, draft revision, group trial, and revision stage). The results of research and development show that this Interactive e-module discusses three learning module units containing Economics material with the sub-subject of Basic Accounting Equations which is equipped with several interesting interactive features such as QR Code, music, YouTube videos, quiz applications, and games as support. students learn. This interactive e-module is very appropriate to be used as a solution for learning Economics during the Covid 19 Pandemic.

Keywords

e-module, Interactive, Economic Learning, Fun games

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References

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